The SBOT patch, short for "Server-Based Object Tracker," was introduced in 2007. The patch aimed to enhance the game's performance and stability by optimizing server-side processes. However, the SBOT patch ultimately became infamous for its unintended consequences. Hackers and cheaters exploited vulnerabilities in the patch to create sophisticated cheating tools, known as "SBOTs." These SBOTs allowed users to automate gameplay, manipulate game data, and even control multiple accounts simultaneously.